Just came in from mowing the lawn while listening to Master Plan episodes 50 and 51.
1. Ennies, DJAs, and whatever else awards be damned, Ryan Macklin’s Master Plan is the most well-produced, tight, and informative podcast related to roleplaying games of which I’m aware. I think it gets slightly limited attention because it is targeted to a niche-of-a-niche audience, made specifically for people with dreams of game design – and it is not intended to be an entertainment show but an educational show. Still … Ryan, the King of Content, works hard to freely share useful information from an impressive cabal of designer minds including his own, and he consistently delivers.
2. In MP #51, Ryan just handed Vegas After Midnight’s campaign-level pacing scheme to me on a silver platter. The pacing mechanic – the how-to part – still needs percolating, but the scheme is now much more clear and workable in my noggin. So I want to thank Ryan Macklin for being a pal, an inspiration, and a good teacher. And for giving me permission to occasionally be a tool.